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Physical Damage & Breakability

Making use of the physics engine to create a system that looks and behaves realistically when large objects such as ships are damaged by weaponry or colliding with other ships, locations, or planets.Moved on 2023-11-16ETC 2023-10-26Moved on 2023-11-04ETC 2023-08-15Moved on 2023-10-25ETC 2023-10-26Moved on 2023-07-27ETC 2023-08-15Moved on 2023-04-20ETC 2023-06-06Moved on 2023-02-23ETC 2023-03-06Moved on 2022-10-27ETC 2022-12-05Moved on 2022-07-22ETC 2022-09-09Moved on 2022-04-14ETC 2022-06-09Moved on 2022-03-03ETC 2022-03-08Added on 2022-02-05ETC 2021-11-29
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