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Persistent Streaming and Server Meshing

Proprietary Server Meshing and Persistence Technology will allow Star Citizen to scale up it's shared universe across game servers. Eventually this technology will allow thousands of players to co-exist in the verse. Once the first version of this is implemented the number of servers and players will increase over successive versions.Moved on 27.07.2023ETC 29.09.2023Moved on 15.06.2023ETC 03.07.2023Moved on 02.06.2023ETC 18.02.2022Moved on 04.05.2023ETC 03.07.2023Moved on 20.04.2023ETC 16.06.2023Moved on 23.02.2023ETC 21.09.2023Moved on 10.11.2022ETC 30.06.2023Moved on 15.09.2022ETC 09.05.2023Moved on 09.06.2022ETC 29.03.2023Moved on 19.02.2022ETC 31.12.2022Added on 05.02.2022ETC 29.09.2022
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